Mechanical Resources
Each year before the new FIRST FRC game is released, Team 2168 spends a week practicing a Mock Kick Off. A previous year's game is selected that a majorty of the new student members and mentors are not farmiliar with as well as the game is chosen such that it is vastly different from the game that was just played. The team meets and works together in groups to analyze, strategize, and develop conceptual designs for the selected game. This slide package is a comprehensive overview and high level map our Mock Kick Off process and the processes we apply to determine our design each year. The 2012 Mock Kick Off for team 2168 is based on the 2005 FRC game Triple Play. The slides provided are divided into three parts:
Part I
- The Challenge

Part II
- Game Analysis & Strategy Development
Part III
- Functional Requirements & Concept Design
Download the Power Point Slides (pptx)
Here are some great resources prepared by other teams:
Drivetrain Design - By Ben Bennett of FRC1114 - Simbotics
Manipulator Design - By Andy Baker of AndyMark
Team Approach to Design - By Andy Baker of AndyMark
Drivetrain Calculator - From FRC148 Robowranglers
Mentors Justin and Josh present their guide to Drivetrain Design at the CTFIRST University Day 2011 at Central Connecticut State University.
This presentation covers the following topics:
Organizational
- Know Your Customers
- Know Your Limitations
- Create A Baseline
- Concept Development
- Design Must Haves
Technical
- Wheel Options
- Gearing
- Power Transmission
- Axel Options
- Drivetrain Layouts
- Drivetrain Selection
Download the powerpoint presentation (pptx)
Thanks to David Kaplan of FRC3464 Sim-City for Recording.