001// 002// This file is auto-generated. Please don't modify it! 003// 004package org.opencv.calib3d; 005 006import org.opencv.calib3d.StereoBM; 007import org.opencv.calib3d.StereoMatcher; 008import org.opencv.core.Rect; 009 010// C++: class StereoBM 011/** 012 * Class for computing stereo correspondence using the block matching algorithm, introduced and 013 * contributed to OpenCV by K. Konolige. 014 */ 015public class StereoBM extends StereoMatcher { 016 017 protected StereoBM(long addr) { super(addr); } 018 019 // internal usage only 020 public static StereoBM __fromPtr__(long addr) { return new StereoBM(addr); } 021 022 // C++: enum <unnamed> 023 public static final int 024 PREFILTER_NORMALIZED_RESPONSE = 0, 025 PREFILTER_XSOBEL = 1; 026 027 028 // 029 // C++: int cv::StereoBM::getPreFilterType() 030 // 031 032 public int getPreFilterType() { 033 return getPreFilterType_0(nativeObj); 034 } 035 036 037 // 038 // C++: void cv::StereoBM::setPreFilterType(int preFilterType) 039 // 040 041 public void setPreFilterType(int preFilterType) { 042 setPreFilterType_0(nativeObj, preFilterType); 043 } 044 045 046 // 047 // C++: int cv::StereoBM::getPreFilterSize() 048 // 049 050 public int getPreFilterSize() { 051 return getPreFilterSize_0(nativeObj); 052 } 053 054 055 // 056 // C++: void cv::StereoBM::setPreFilterSize(int preFilterSize) 057 // 058 059 public void setPreFilterSize(int preFilterSize) { 060 setPreFilterSize_0(nativeObj, preFilterSize); 061 } 062 063 064 // 065 // C++: int cv::StereoBM::getPreFilterCap() 066 // 067 068 public int getPreFilterCap() { 069 return getPreFilterCap_0(nativeObj); 070 } 071 072 073 // 074 // C++: void cv::StereoBM::setPreFilterCap(int preFilterCap) 075 // 076 077 public void setPreFilterCap(int preFilterCap) { 078 setPreFilterCap_0(nativeObj, preFilterCap); 079 } 080 081 082 // 083 // C++: int cv::StereoBM::getTextureThreshold() 084 // 085 086 public int getTextureThreshold() { 087 return getTextureThreshold_0(nativeObj); 088 } 089 090 091 // 092 // C++: void cv::StereoBM::setTextureThreshold(int textureThreshold) 093 // 094 095 public void setTextureThreshold(int textureThreshold) { 096 setTextureThreshold_0(nativeObj, textureThreshold); 097 } 098 099 100 // 101 // C++: int cv::StereoBM::getUniquenessRatio() 102 // 103 104 public int getUniquenessRatio() { 105 return getUniquenessRatio_0(nativeObj); 106 } 107 108 109 // 110 // C++: void cv::StereoBM::setUniquenessRatio(int uniquenessRatio) 111 // 112 113 public void setUniquenessRatio(int uniquenessRatio) { 114 setUniquenessRatio_0(nativeObj, uniquenessRatio); 115 } 116 117 118 // 119 // C++: int cv::StereoBM::getSmallerBlockSize() 120 // 121 122 public int getSmallerBlockSize() { 123 return getSmallerBlockSize_0(nativeObj); 124 } 125 126 127 // 128 // C++: void cv::StereoBM::setSmallerBlockSize(int blockSize) 129 // 130 131 public void setSmallerBlockSize(int blockSize) { 132 setSmallerBlockSize_0(nativeObj, blockSize); 133 } 134 135 136 // 137 // C++: Rect cv::StereoBM::getROI1() 138 // 139 140 public Rect getROI1() { 141 return new Rect(getROI1_0(nativeObj)); 142 } 143 144 145 // 146 // C++: void cv::StereoBM::setROI1(Rect roi1) 147 // 148 149 public void setROI1(Rect roi1) { 150 setROI1_0(nativeObj, roi1.x, roi1.y, roi1.width, roi1.height); 151 } 152 153 154 // 155 // C++: Rect cv::StereoBM::getROI2() 156 // 157 158 public Rect getROI2() { 159 return new Rect(getROI2_0(nativeObj)); 160 } 161 162 163 // 164 // C++: void cv::StereoBM::setROI2(Rect roi2) 165 // 166 167 public void setROI2(Rect roi2) { 168 setROI2_0(nativeObj, roi2.x, roi2.y, roi2.width, roi2.height); 169 } 170 171 172 // 173 // C++: static Ptr_StereoBM cv::StereoBM::create(int numDisparities = 0, int blockSize = 21) 174 // 175 176 /** 177 * Creates StereoBM object 178 * 179 * @param numDisparities the disparity search range. For each pixel algorithm will find the best 180 * disparity from 0 (default minimum disparity) to numDisparities. The search range can then be 181 * shifted by changing the minimum disparity. 182 * @param blockSize the linear size of the blocks compared by the algorithm. The size should be odd 183 * (as the block is centered at the current pixel). Larger block size implies smoother, though less 184 * accurate disparity map. Smaller block size gives more detailed disparity map, but there is higher 185 * chance for algorithm to find a wrong correspondence. 186 * 187 * The function create StereoBM object. You can then call StereoBM::compute() to compute disparity for 188 * a specific stereo pair. 189 * @return automatically generated 190 */ 191 public static StereoBM create(int numDisparities, int blockSize) { 192 return StereoBM.__fromPtr__(create_0(numDisparities, blockSize)); 193 } 194 195 /** 196 * Creates StereoBM object 197 * 198 * @param numDisparities the disparity search range. For each pixel algorithm will find the best 199 * disparity from 0 (default minimum disparity) to numDisparities. The search range can then be 200 * shifted by changing the minimum disparity. 201 * (as the block is centered at the current pixel). Larger block size implies smoother, though less 202 * accurate disparity map. Smaller block size gives more detailed disparity map, but there is higher 203 * chance for algorithm to find a wrong correspondence. 204 * 205 * The function create StereoBM object. You can then call StereoBM::compute() to compute disparity for 206 * a specific stereo pair. 207 * @return automatically generated 208 */ 209 public static StereoBM create(int numDisparities) { 210 return StereoBM.__fromPtr__(create_1(numDisparities)); 211 } 212 213 /** 214 * Creates StereoBM object 215 * 216 * disparity from 0 (default minimum disparity) to numDisparities. The search range can then be 217 * shifted by changing the minimum disparity. 218 * (as the block is centered at the current pixel). Larger block size implies smoother, though less 219 * accurate disparity map. Smaller block size gives more detailed disparity map, but there is higher 220 * chance for algorithm to find a wrong correspondence. 221 * 222 * The function create StereoBM object. You can then call StereoBM::compute() to compute disparity for 223 * a specific stereo pair. 224 * @return automatically generated 225 */ 226 public static StereoBM create() { 227 return StereoBM.__fromPtr__(create_2()); 228 } 229 230 231 @Override 232 protected void finalize() throws Throwable { 233 delete(nativeObj); 234 } 235 236 237 238 // C++: int cv::StereoBM::getPreFilterType() 239 private static native int getPreFilterType_0(long nativeObj); 240 241 // C++: void cv::StereoBM::setPreFilterType(int preFilterType) 242 private static native void setPreFilterType_0(long nativeObj, int preFilterType); 243 244 // C++: int cv::StereoBM::getPreFilterSize() 245 private static native int getPreFilterSize_0(long nativeObj); 246 247 // C++: void cv::StereoBM::setPreFilterSize(int preFilterSize) 248 private static native void setPreFilterSize_0(long nativeObj, int preFilterSize); 249 250 // C++: int cv::StereoBM::getPreFilterCap() 251 private static native int getPreFilterCap_0(long nativeObj); 252 253 // C++: void cv::StereoBM::setPreFilterCap(int preFilterCap) 254 private static native void setPreFilterCap_0(long nativeObj, int preFilterCap); 255 256 // C++: int cv::StereoBM::getTextureThreshold() 257 private static native int getTextureThreshold_0(long nativeObj); 258 259 // C++: void cv::StereoBM::setTextureThreshold(int textureThreshold) 260 private static native void setTextureThreshold_0(long nativeObj, int textureThreshold); 261 262 // C++: int cv::StereoBM::getUniquenessRatio() 263 private static native int getUniquenessRatio_0(long nativeObj); 264 265 // C++: void cv::StereoBM::setUniquenessRatio(int uniquenessRatio) 266 private static native void setUniquenessRatio_0(long nativeObj, int uniquenessRatio); 267 268 // C++: int cv::StereoBM::getSmallerBlockSize() 269 private static native int getSmallerBlockSize_0(long nativeObj); 270 271 // C++: void cv::StereoBM::setSmallerBlockSize(int blockSize) 272 private static native void setSmallerBlockSize_0(long nativeObj, int blockSize); 273 274 // C++: Rect cv::StereoBM::getROI1() 275 private static native double[] getROI1_0(long nativeObj); 276 277 // C++: void cv::StereoBM::setROI1(Rect roi1) 278 private static native void setROI1_0(long nativeObj, int roi1_x, int roi1_y, int roi1_width, int roi1_height); 279 280 // C++: Rect cv::StereoBM::getROI2() 281 private static native double[] getROI2_0(long nativeObj); 282 283 // C++: void cv::StereoBM::setROI2(Rect roi2) 284 private static native void setROI2_0(long nativeObj, int roi2_x, int roi2_y, int roi2_width, int roi2_height); 285 286 // C++: static Ptr_StereoBM cv::StereoBM::create(int numDisparities = 0, int blockSize = 21) 287 private static native long create_0(int numDisparities, int blockSize); 288 private static native long create_1(int numDisparities); 289 private static native long create_2(); 290 291 // native support for java finalize() 292 private static native void delete(long nativeObj); 293 294}