public class NetworkTableClient extends NetworkTableNode
entryStore
Constructor and Description |
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NetworkTableClient(IOStreamFactory streamFactory)
Create a new NetworkTable Client
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NetworkTableClient(IOStreamFactory streamFactory,
NetworkTableEntryTypeManager typeManager,
NTThreadManager threadManager)
Create a new NetworkTable Client
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Modifier and Type | Method and Description |
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void |
close()
close all networking activity related to this node
|
boolean |
isConnected()
Get the current state of the objects connection
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boolean |
isServer()
If the object is acting as a server
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void |
reconnect()
force the client to disconnect and reconnect to the server again.
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void |
stop() |
addConnectionListener, addTableListener, containsKey, fireConnectedEvent, fireDisconnectedEvent, fireTableListeners, getBoolean, getDouble, getEntryStore, getString, getValue, init, putBoolean, putComplex, putDouble, putString, putValue, putValue, putValue, removeConnectionListener, removeTableListener, retrieveValue
public NetworkTableClient(IOStreamFactory streamFactory, NetworkTableEntryTypeManager typeManager, NTThreadManager threadManager)
streamFactory
- threadManager
- transactionPool
- public NetworkTableClient(IOStreamFactory streamFactory)
streamFactory
- public void reconnect()
public void close()
NetworkTableNode
close
in class NetworkTableNode
public void stop()
public boolean isConnected()
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